The May 12, 1982, issue of The Chronicle of Higher Education included a brief report of a New York student who recently conquered the popular video game, Pac-Man. Perhaps it is appropriate to share an edited summary of the article with you.
Eric G. Schwibs, a freshman at the State University of New York at Buffalo, is the self-declared king of Pac-Man. Schwibs put a quarter into the Pac-Man game at a Buffalo tavern at 9:45 on Saturday night and continued to play until 6 o'clock Sunday morning. By that time, Schwibs had accumulated a total score of 2,935,590, at which time Pac-Man suffered a nervous breakdown, filling half of its screen with electronic gibberish. Following this encounter, Schwibs indicated that he was through with Pac-Man, stating that, "Once you beat the machine like that, there's nothing left." Oh, but there is something left: Ms. Pac-Man, a new video game which now has the attention of Schwibs. "Ms. Pac-Man is harder," he said. "The monsters move randomly."
As we attempt to address emerging agricultural education trends in America, perhaps we are in a Ms. Pac-Man environment with a number of randomly moving forces. Yet, it is my view that there are some rather clearly identified challenges and opportunities facing agricultural college teaching programs during the remainder of the 1980's.
educational trends, USDA