A project was undertaken to develop an interactive software program that could be used to instruct students in the process of landscape cost estimation. The objective of this study was to evaluate an early prototype of this software and compare its effectiveness, as a teaching tool, to the more traditional type of instruction consisting of lecture and overheads. Pre/post testing indicated that both instructional methods increased student understanding about the subject, and the software proved equally effective to the lecture in this regard. Students generally regarded the software as a more entertaining delivery platform, and thought that the software would be a useful teaching tool when completed.
evaluation, landscape cost estimation, prototype, software